HarbourMasters/LighthousePublic

AI summary: An open-source PC port of the classic game Banjo-Kazooie, requiring a legally dumped ROM.

Stars
329
+17 today
Forks
25
Watchers
11
Open issues
27
Open PRs
8
Contributors
~30
Commits
1.4K
Branches
5

CCC0-1.0Created Nov 27, 2024Last push todayLatest release 1.0.1+44 stars this week+44 this month

Star history

since Aug 3, 2026
0100200300Aug 2026Aug 2026Aug 2026Aug 2026
329 stars as of Aug 7, 2026, tracked back to Aug 3, 2026.

Contribution activity

commits per day, last 52 weeks
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600 commits in the last yearLessMore

Signals and awards

derived from tracked data
  • Rising fast

    +44 stars this week

  • Very active

    600 commits in 52 weeks

  • Continuous integration

    Automated checks passing

What Lighthouse does

Lighthouse is a native PC port of the Nintendo 64 classic Banjo-Kazooie, developed by the Harbour Masters team. It operates by extracting assets and game logic from a legally acquired `.z64` ROM file, ensuring no copyrighted material is distributed within the repository itself. The engine recompiles the game to run natively on modern operating systems, providing enhancements like widescreen support, higher framerates, and better input handling. It represents a complex reverse-engineering effort to preserve and modernize retro gaming.

Lighthouse is for retro gaming enthusiasts, software preservationists, and speedrunners. It requires users to have the technical capability to dump their own N64 cartridges and verify ROM checksums.

  • Native Execution: Runs the game engine natively on PC hardware rather than relying on standard N64 emulation.
  • Asset Extraction: Dynamically generates an OTR file from a user-provided ROM, keeping the project legally compliant.
  • Multiple Version Support: Compatible with various retail ROM versions including US v1.0, US v1.1, and JP releases.
  • Modern Enhancements: Enables high-resolution rendering and framerates not possible on original hardware.
  • Clean Room Reverse Engineering: Built upon the decompilation efforts of the community to reconstruct the game.

Where teams use it

Retro Preservation

Players wanting to experience a classic 3D platformer on modern hardware without the artifacts of traditional emulation.

Speedrunning Practice

Runners utilizing the stable framerates and PC input methods to practice specific segments of the game.

Modding Framework

Developers using the native codebase as a platform to create new levels, models, or gameplay mechanics.

Game Study

Engineers examining the reconstructed logic to understand 90s era 3D game design and programming techniques.

Getting started: Download the release, provide a supported .z64 ROM, and generate the OTR.

README

develop branch

Lighthouse

Harbour Masters port of Banjo Kazooie

Lead Developer:

  • Malkierian

Developers:

  • JeodC
  • Caladius

Discord

Official Discord: https://discord.com/invite/shipofharkinian

If you're having any trouble after reading through this README, feel free ask for help in the Lighthouse text channels. Please keep in mind that we do not condone piracy.

Quick Start

Lighthouse does not include any copyrighted assets. You are required to provide a supported copy of the game.

1. Verify your ROM dump

Any retail version listed below is supported. You can verify you have dumped a supported copy of the game by using the SHA-1 File Checksum Online at https://www.romhacking.net/hash/.

  • baserom.us.v10.z64: 1fe1632098865f639e22c11b9a81ee8f29c75d7a
  • baserom.us.v11.z64: ded6ee166e740ad1bc810fd678a84b48e245ab80
  • baserom.jp.z64: 90726d7e7cd5bf6cdfd38f45c9acbf4d45bd9fd8
  • baserom.pal.z64: bb359a75941df74bf7290212c89fbc6e2c5601fe

If you have multiple regions of the game and want to use them as language packs, see # Language Packs below.

2. Verify your ROM is in .z64 format

Your ROM needs to be in .z64 format. If it's in .n64 format, use the following to convert it to a .z64: https://hack64.net/tools/swapper.php

3. Download Lighthouse from Releases

4. Generating the OTR from the ROM and Play!

Windows

  • Extract every file from the zip into a folder of your choosing.
  • Run lighthouse.exe and select your compatible ROM.

Linux

  • Extract every file from the zip into a folder of your choosing.
  • Execute lighthouse.appimage. You may have to chmod +x the appimage via terminal.

MacOS

  • Extract every file from the zip into a folder of your choosing.
  • Run lighthouse and select your compatible ROM.

Configuration

Lighthouse ships with a file with many standard controller mappings that can be used as-is with most controllers. If your controller isn't recognized by Lighthouse, or isn't working properly, you can create your own custom mapping using the built-in mapper in the Settings menu.

Default keyboard configuration

N64 A B Z Start Analog stick C buttons D-Pad
Keyboard X C Z Space WASD Arrow keys TFGH

Other shortcuts

Keys Action
ESC Toggle menubar
Ctrl+R Reset
F11 Fullscreen
Tab Toggle Alternate assets

Graphics Backends

Currently, there are three rendering APIs supported: DirectX11 (Windows), OpenGL (all platforms), and Metal (macOS). You can change which API to use in the Settings menu of the menubar, which requires a restart. If you're having an issue with crashing, you can change the API in the lighthouse.cfg.json file by finding the line "Backend":{... and changing the id value to 2 and set the Name to OpenGL. DirectX 11 with id 1 is the default on Windows. Metal with id 3 is the default on macOS.

Language Packs

Lighthouse supports using multiple regions of Banjo-Kazooie as language packs. Generate your base bk.o2r file and once Lighthouse has started, open the imgui menu. Under General -> Languages, you will be able to select another ROM to extract as a language pack. PAL supports UK, French, and German, and Japanese adds Japanese support. After the language pack is generated, the language it brings will be added to the dropdown menu.

Romhacks

Many romhacks can be extracted from patched ROMs and used as mods with Lighthouse. This can be done in-game using the Romhacks menu in the Settings section. If any hack isn't fully supported, the menu should inform you when extracting the mod. Most supported romhacks currently haven't been fully tested, so there may still be some issues.

_NOTE: When using romhacks, only US v1.0 is supported, inherited from Banjo's Backpack. Therefore, it is recommended to use US v1.0 as your base bk.o2r file.

Custom Assets

Custom assets are packed in .o2r or .otr files. To use custom assets, place them in the mods folder.

If you're interested in creating and/or packing your own custom asset .o2r/.otr files, check out the following tools:

Development

Building

If you want to manually compile Lighthouse, please consult the building instructions.

Playtesting

If you want to playtest a continuous integration build, you can find them at the links below. Keep in mind that these are for playtesting only, and you will likely encounter bugs and possibly crashes.

Powered by libultraship

Special Thanks:

  • The Banjo decomp team
  • Fredomato, scorched11 for work on rando
View on GitHub

Recent activity

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Releases and announcements

2 total
  1. Split Rock Bravo 1.0.11.0.1Aug 1, 20264.9K downloads

    # Download <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd-4bdc-b7eb-59a69c52d8b5"> <img al

  2. Split Rock Alfa 1.0.01.0.0Jul 31, 20264K downloads

    Initial release. Includes randomizer, anchor co-op. # Download <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/HarbourMasters/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/a

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600 commits in the last 52 weeks.

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Aug 4, 2026daily#11+65
Aug 3, 2026daily#11+65
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