Pumpkin-MC/PumpkinPublic

Empowering everyone to host fast and efficient Minecraft servers

AI summary: A high-performance, Rust-based custom server implementation for Minecraft.

Stars
11.9K
+88 today
Forks
866
Watchers
67
Open issues
326
Open PRs
219
Contributors
~309
Commits
3K
Branches
7

RustGPL-3.0Created Jul 28, 2024Last push todayLatest release 0.2.0+26.3-26.51+552 stars this week+837 this month

Quick answers

What is Pumpkin?
A high-performance, Rust-based custom server implementation for Minecraft.
What does Pumpkin do?
Pumpkin is an experimental, ground-up rewrite of the Minecraft server architecture using the Rust programming language. It fundamentally prioritizes raw performance, memory efficiency, and extreme scalability over strict legacy feature parity. By utilizing Rust's fearless concurrency and memory safety, it aims to support massive player counts that traditional Java servers simply cannot handle. It meticulously adheres to the core mechanics and network protocol of the game to ensure seamless client compatibility. The project empowers administrators to host highly efficient servers on significantly constrained hardware.
Who is Pumpkin for?
Advanced server administrators, network engineers, and Rust developers in the gaming space. It is specifically for operators willing to trade some vanilla feature completeness for maximum performance.
How do I get started with Pumpkin?
cargo run --release
How popular is Pumpkin on GitHub?
Pumpkin-MC/Pumpkin has 11,897 stars and 866 forks on GitHub, and gained 552 stars in the last 7 days.
What license does Pumpkin use?
Pumpkin-MC/Pumpkin is released under the GPL-3.0 license.

Star history

since Jul 27, 2026
05K10KJul 2026Aug 2026Sep 2026Oct 2026
11.9K stars as of Oct 4, 2026. Measured daily since Jul 27, 2026; GitHub no longer exposes earlier star timestamps.

Contribution activity

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1,378 commits in the last yearLessMore

Signals and awards

derived from tracked data
  • Widely adopted

    11,897 stars

  • Very active

    1,378 commits in 52 weeks

  • Community-driven

    ~309 contributors

  • Well documented

    High community health score

  • Continuous integration

    Automated checks passing

  • Repeat trending

    7 trending appearances

What Pumpkin does

Pumpkin is an experimental, ground-up rewrite of the Minecraft server architecture using the Rust programming language. It fundamentally prioritizes raw performance, memory efficiency, and extreme scalability over strict legacy feature parity. By utilizing Rust's fearless concurrency and memory safety, it aims to support massive player counts that traditional Java servers simply cannot handle. It meticulously adheres to the core mechanics and network protocol of the game to ensure seamless client compatibility. The project empowers administrators to host highly efficient servers on significantly constrained hardware.

Advanced server administrators, network engineers, and Rust developers in the gaming space. It is specifically for operators willing to trade some vanilla feature completeness for maximum performance.

  • Rust architecture: Leverages modern systems programming for memory safety and extreme computational speed.
  • Massive concurrency: Designed from the ground up to efficiently handle thousands of simultaneous player connections.
  • Protocol compliance: Strictly adheres to the modern Minecraft network protocol for standard client access.
  • Low resource footprint: Operates effectively on low-end hardware or dense containerized environments.
  • Modular design: Built to allow deep customization and rapid feature iteration by network developers.

Where teams use it

High-density hosting

Server administrators can run multiple independent instances on a single low-spec VPS to maximize resource usage.

Massive multiplayer events

Network operators can host specialized events requiring unprecedented concurrent player limits without severe lag.

Protocol experimentation

Developers can utilize a clean, fast codebase to test custom game mechanics and novel network features.

Energy-efficient deployments

Hobbyists can run a highly performant game server on single-board computers like the Raspberry Pi.

Getting started: cargo run --release

README

master branch

Pumpkin

CI Discord License: GPL

Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.

Pumpkin Chunk Loading

Goals

  • Performance: Leveraging multi-threading for maximum speed and efficiency.
  • Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
  • Security: Prioritizes security by preventing known security exploits.
  • Flexibility: Highly configurable, with the ability to disable unnecessary features.
  • Extensibility: Provides a foundation for plugin development.

Important

Pumpkin is currently under heavy development.

See what needs to be done before the 1.0.0 Release

Features

  • Configuration (toml)
  • Tracking: Protocol
    • Server Status/Ping
    • Encryption
    • Packet Compression
    • Java Edition
    • Bedrock Edition (W.I.P)
    • ...
  • Tracking: World
    • Player Tab-list
    • Scoreboard
    • World Loading
    • World Time
    • World Borders
    • World Saving
    • Lighting
    • Entity Spawning
    • Bossbar
    • Chunk Loading (Vanilla, Linear, Pump)
    • Chunk Generation
    • Chunk Saving (Vanilla, Linear, Pump)
    • Redstone
    • Liquid Physics
    • ...
  • Tracking: Player
    • Skins
    • Teleport
    • Movement
    • Animation
    • Inventory
    • Combat
    • Experience
    • Hunger
    • Off Hand
    • Advancements (W.I.P)
    • Eating
    • ...
  • Entities
    • Non-Living (Minecart, Eggs...) (W.I.P)
    • Entity Effects
    • Players
    • Mobs (W.I.P)
    • Animals (W.I.P)
    • Entity AI
    • Boss (W.I.P)
    • Villagers (W.I.P)
    • Entity Saving
  • Server
    • Plugins
    • Query
    • RCON
    • Inventories
    • Particles
    • Chat
    • Commands
    • Permissions
    • Translations
  • Proxy

How to run

See our Quick Start guide to get Pumpkin running.

Contributions

Contributions are welcome! See CONTRIBUTING.md

Docs

Pumpkin's documentation can be found at https://pumpkinmc.org/

Communication

Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.

Funding

If you want to fund me and help the project, check out the Donation Page.

License & Attribution

  • Pumpkin Server: Licensed under the GNU General Public License v3.0 (GPLv3).
  • Plugin API (pumpkin-plugin-api & pumpkin-plugin-wit): Dual-licensed under MIT OR Apache-2.0 for maximum flexibility when writing plugins.
  • Third-Party Assets & Data: Bedrock mappings, protocol conversion data, and Minecraft assets are subject to their respective licenses and attribution terms. See assets/NOTICE.md for full details.
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Recent activity

commits and pull requests

Recent open issues

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Discussions

all 37

Releases and announcements

3 total
  1. Nightly BuildnightlyMar 25, 2026pre-release201 downloads

    From commit: 5a7714e Generated on: 2026-09-28 01:13 UTC

  2. Release 0.2.0+26.3-26.510.2.0+26.3-26.51Sep 20, 20261.1K downloads

    # 0.2.0 Release Notes ## 🚨 Highlights & Breaking Changes * **Removed Core Multi-Version Support (Breaking):** Built-in support for multiple Java client versions has been removed from the server core. Backwards compatibility is now maintained separately via the [`pumpkin-java-multiversion`](https://github.com/Pumpkin-MC/pumpkin-java-multiversion) plugin. * **Java 26.3 Port:** Upgraded server core and network handling to version 26.3 ([#3495](https://github.com/Pumpkin-MC/Pumpkin/pull/3495)) by @MidnightDoes * **Bedrock 26.51 Support:** Updated Bedrock protocol target to 26.51 ([#3472](https://github.com/Pumpkin-MC/Pumpkin/pull/3472)) by @ZlordHUN * **Telemetry:** Added server telemetry to help track adoption, stability, and runtime performance metrics. * **26.x Worldgen Format:** Added native support for 26.x world generation settings layouts ([#3366](https://github.com/Pumpkin-MC/Pumpkin/pull/3366)) by @Phoenixxo * **Config Validation:** The server will now reject an invalid `view-distance` of 1 rather than crashing on initial join ([#3035](https://github.com/Pumpkin-MC/Pumpkin/pull/3035)) by @catdum200 * **Plugin WIT Migration:** Converted `pumpkin-plugin-wit` from a

  3. Release 0.1.0-dev+26.2-26.450.1.0-dev+26.2-26.45Sep 4, 20262.4K downloads

    First release :D ## What's Changed * Add configuration by @zp3x in https://github.com/Pumpkin-MC/Pumpkin/pull/1 * Added Development Tools by @ferdinandkeller in https://github.com/Pumpkin-MC/Pumpkin/pull/5 * Dev tools java by @ferdinandkeller in https://github.com/Pumpkin-MC/Pumpkin/pull/6 * Add default gamemode to configuration by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/16 * Serde Serialize and split client packets into their own files by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/17 * Add Deserializer for server bound packets by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/21 * todo to TODO by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/22 * Tokio + reqwest async by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/23 * Add release profile optimiztion by @lidarbtc in https://github.com/Pumpkin-MC/Pumpkin/pull/27 * World Loading (woohoo) by @lukas0008 in https://github.com/Pumpkin-MC/Pumpkin/pull/28 * Change fly speed to vanilla speed by @NGSpace in https://github.com/Pumpkin-MC/Pumpkin/pull/31 * Fixed BlastFurnace typo by @Kratti-uwu in https://github.com/Pumpkin-MC/Pumpkin/pull/32 * Fix some minor typos by @Koli

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Commits per week

last 52 weeks
870Week of 2025-10-05: 3 commitsWeek of 2025-10-12: 7 commitsWeek of 2025-10-19: 0 commitsWeek of 2025-10-26: 3 commitsWeek of 2025-11-02: 0 commitsWeek of 2025-11-09: 3 commitsWeek of 2025-11-16: 5 commitsWeek of 2025-11-23: 8 commitsWeek of 2025-11-30: 15 commitsWeek of 2025-12-07: 7 commitsWeek of 2025-12-14: 2 commitsWeek of 2025-12-21: 2 commitsWeek of 2025-12-28: 6 commitsWeek of 2026-01-04: 8 commitsWeek of 2026-01-11: 25 commitsWeek of 2026-01-18: 29 commitsWeek of 2026-01-25: 39 commitsWeek of 2026-02-01: 34 commitsWeek of 2026-02-08: 54 commitsWeek of 2026-02-15: 43 commitsWeek of 2026-02-22: 34 commitsWeek of 2026-03-01: 43 commitsWeek of 2026-03-08: 19 commitsWeek of 2026-03-15: 17 commitsWeek of 2026-03-22: 18 commitsWeek of 2026-03-29: 38 commitsWeek of 2026-04-05: 40 commitsWeek of 2026-04-12: 28 commitsWeek of 2026-04-19: 20 commitsWeek of 2026-04-26: 37 commitsWeek of 2026-05-03: 32 commitsWeek of 2026-05-10: 34 commitsWeek of 2026-05-17: 42 commitsWeek of 2026-05-24: 8 commitsWeek of 2026-05-31: 24 commitsWeek of 2026-06-07: 20 commitsWeek of 2026-06-14: 9 commitsWeek of 2026-06-21: 34 commitsWeek of 2026-06-28: 22 commitsWeek of 2026-07-05: 31 commitsWeek of 2026-07-12: 28 commitsWeek of 2026-07-19: 21 commitsWeek of 2026-07-26: 35 commitsWeek of 2026-08-02: 51 commitsWeek of 2026-08-09: 87 commitsWeek of 2026-08-16: 46 commitsWeek of 2026-08-23: 53 commitsWeek of 2026-08-30: 60 commitsWeek of 2026-09-06: 68 commitsWeek of 2026-09-13: 56 commitsWeek of 2026-09-20: 25 commitsWeek of 2026-09-27: 5 commitsOct 5, 2025Sep 27, 2026
1.4K commits in the last 52 weeks.

When work happens

weekday and hour
SunMonTueWedThuFriSat036912151821Sun 0:00 — 20 commitsSun 1:00 — 3 commitsSun 2:00 — 6 commitsSun 3:00 — 2 commitsSun 4:00 — 4 commitsSun 5:00 — 8 commitsSun 6:00 — 4 commitsSun 7:00 — 6 commitsSun 8:00 — 6 commitsSun 9:00 — 14 commitsSun 10:00 — 23 commitsSun 11:00 — 29 commitsSun 12:00 — 21 commitsSun 13:00 — 19 commitsSun 14:00 — 25 commitsSun 15:00 — 33 commitsSun 16:00 — 29 commitsSun 17:00 — 32 commitsSun 18:00 — 20 commitsSun 19:00 — 20 commitsSun 20:00 — 21 commitsSun 21:00 — 27 commitsSun 22:00 — 21 commitsSun 23:00 — 27 commitsMon 0:00 — 11 commitsMon 1:00 — 2 commitsMon 2:00 — 6 commitsMon 3:00 — 4 commitsMon 4:00 — 2 commitsMon 5:00 — 8 commitsMon 6:00 — 2 commitsMon 7:00 — 9 commitsMon 8:00 — 11 commitsMon 9:00 — 10 commitsMon 10:00 — 20 commitsMon 11:00 — 19 commitsMon 12:00 — 23 commitsMon 13:00 — 17 commitsMon 14:00 — 14 commitsMon 15:00 — 18 commitsMon 16:00 — 19 commitsMon 17:00 — 23 commitsMon 18:00 — 28 commitsMon 19:00 — 22 commitsMon 20:00 — 28 commitsMon 21:00 — 27 commitsMon 22:00 — 24 commitsMon 23:00 — 33 commitsTue 0:00 — 14 commitsTue 1:00 — 5 commitsTue 2:00 — 6 commitsTue 3:00 — 9 commitsTue 4:00 — 3 commitsTue 5:00 — 6 commitsTue 6:00 — 3 commitsTue 7:00 — 7 commitsTue 8:00 — 12 commitsTue 9:00 — 14 commitsTue 10:00 — 15 commitsTue 11:00 — 15 commitsTue 12:00 — 30 commitsTue 13:00 — 22 commitsTue 14:00 — 35 commitsTue 15:00 — 22 commitsTue 16:00 — 23 commitsTue 17:00 — 21 commitsTue 18:00 — 26 commitsTue 19:00 — 37 commitsTue 20:00 — 28 commitsTue 21:00 — 23 commitsTue 22:00 — 25 commitsTue 23:00 — 29 commitsWed 0:00 — 14 commitsWed 1:00 — 9 commitsWed 2:00 — 8 commitsWed 3:00 — 11 commitsWed 4:00 — 4 commitsWed 5:00 — 2 commitsWed 6:00 — 0 commitsWed 7:00 — 10 commitsWed 8:00 — 13 commitsWed 9:00 — 12 commitsWed 10:00 — 11 commitsWed 11:00 — 16 commitsWed 12:00 — 11 commitsWed 13:00 — 19 commitsWed 14:00 — 21 commitsWed 15:00 — 22 commitsWed 16:00 — 28 commitsWed 17:00 — 23 commitsWed 18:00 — 34 commitsWed 19:00 — 27 commitsWed 20:00 — 26 commitsWed 21:00 — 30 commitsWed 22:00 — 30 commitsWed 23:00 — 30 commitsThu 0:00 — 14 commitsThu 1:00 — 9 commitsThu 2:00 — 9 commitsThu 3:00 — 8 commitsThu 4:00 — 8 commitsThu 5:00 — 2 commitsThu 6:00 — 7 commitsThu 7:00 — 5 commitsThu 8:00 — 13 commitsThu 9:00 — 12 commitsThu 10:00 — 15 commitsThu 11:00 — 17 commitsThu 12:00 — 14 commitsThu 13:00 — 21 commitsThu 14:00 — 28 commitsThu 15:00 — 17 commitsThu 16:00 — 29 commitsThu 17:00 — 24 commitsThu 18:00 — 29 commitsThu 19:00 — 36 commitsThu 20:00 — 31 commitsThu 21:00 — 24 commitsThu 22:00 — 21 commitsThu 23:00 — 17 commitsFri 0:00 — 12 commitsFri 1:00 — 8 commitsFri 2:00 — 7 commitsFri 3:00 — 6 commitsFri 4:00 — 7 commitsFri 5:00 — 7 commitsFri 6:00 — 10 commitsFri 7:00 — 6 commitsFri 8:00 — 18 commitsFri 9:00 — 13 commitsFri 10:00 — 20 commitsFri 11:00 — 28 commitsFri 12:00 — 17 commitsFri 13:00 — 19 commitsFri 14:00 — 25 commitsFri 15:00 — 16 commitsFri 16:00 — 30 commitsFri 17:00 — 22 commitsFri 18:00 — 24 commitsFri 19:00 — 14 commitsFri 20:00 — 17 commitsFri 21:00 — 16 commitsFri 22:00 — 16 commitsFri 23:00 — 17 commitsSat 0:00 — 14 commitsSat 1:00 — 4 commitsSat 2:00 — 5 commitsSat 3:00 — 2 commitsSat 4:00 — 3 commitsSat 5:00 — 3 commitsSat 6:00 — 6 commitsSat 7:00 — 5 commitsSat 8:00 — 7 commitsSat 9:00 — 22 commitsSat 10:00 — 23 commitsSat 11:00 — 34 commitsSat 12:00 — 26 commitsSat 13:00 — 30 commitsSat 14:00 — 14 commitsSat 15:00 — 21 commitsSat 16:00 — 38 commitsSat 17:00 — 21 commitsSat 18:00 — 32 commitsSat 19:00 — 20 commitsSat 20:00 — 30 commitsSat 21:00 — 25 commitsSat 22:00 — 14 commitsSat 23:00 — 18 commits
Commit volume by weekday and hour (UTC). Larger dots mean more commits.
DateListRankStars gained
Aug 1, 2026weekly#11+1,714
Jul 31, 2026weekly#11+1,714
Jul 30, 2026weekly#10+2,199
Jul 29, 2026weekly#10+2,262
Jul 28, 2026weekly#10+2,192
Jul 27, 2026daily#12+338
Jul 23, 2026daily#10+6
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