androoAGI/starnetPublic

A living pixel-art station where real AI agents do real work. Local-first desktop agent harness - bring your own key, watch your crew actually run.

AI summary: Local-first desktop harness that organizes AI agents into a visible pixel-art space station.

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JavaScriptMITCreated Jun 14, 2026Last push todayLatest release v0.13.0+457 stars this week+603 this month

Quick answers

What is starnet?
Local-first desktop harness that organizes AI agents into a visible pixel-art space station.
What does starnet do?
StarNet reimagines agent orchestration by projecting your AI tasks into a visual, interactive pixel-art space station on your desktop. It runs completely locally, acting as a harness where different models and agents can be organized physically—a room represents a capability-scoped team, while a hallway acts as an authorized handoff lane. This literal product contract allows you to design real workflows by simply drawing your station layout. It bridges the gap between complex multi-agent execution and intuitive UI visualization.
Who is starnet for?
Developers and AI researchers looking for an intuitive, local-first way to orchestrate multi-agent systems using a gamified interface.
How do I get started with starnet?
https://github.com/androoAGI/starnet-releases/releases/latest
How popular is starnet on GitHub?
androoAGI/starnet has 1,048 stars and 187 forks on GitHub, and gained 457 stars in the last 7 days.
What license does starnet use?
androoAGI/starnet is released under the MIT license.

Star history

since Sep 25, 2026
05001KSep 2026Sep 2026Sep 2026Oct 2026
1K stars as of Oct 4, 2026. Measured daily since Sep 25, 2026; GitHub no longer exposes earlier star timestamps.

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  • Rising fast

    +457 stars this week

  • Very active

    11,649 commits in 52 weeks

  • Well documented

    High community health score

  • Permissive license

    MIT

  • Continuous integration

    Automated checks passing

  • Repeat trending

    4 trending appearances

What starnet does

StarNet reimagines agent orchestration by projecting your AI tasks into a visual, interactive pixel-art space station on your desktop. It runs completely locally, acting as a harness where different models and agents can be organized physically—a room represents a capability-scoped team, while a hallway acts as an authorized handoff lane. This literal product contract allows you to design real workflows by simply drawing your station layout. It bridges the gap between complex multi-agent execution and intuitive UI visualization.

Developers and AI researchers looking for an intuitive, local-first way to orchestrate multi-agent systems using a gamified interface.

  • Pixel-art projection: Visualizes live runtime state as an interactive space station.
  • Physical workflow mapping: Defines capabilities and handoffs strictly through room and hallway layouts.
  • Local-first execution: Processes tasks and coordinates models directly on your machine.
  • Capability scoping: Grants specific tools and permissions by placing distinct objects within the virtual rooms.
  • Multi-agent coordination: Facilitates complex workflows by handing off tasks between specialized agent rooms.

Where teams use it

Design multi-agent systems

Draw your team structures visually instead of writing complex orchestration code.

Monitor live execution

Watch your agents perform real work in real-time through a video game UI.

Local AI orchestration

Manage diverse local models securely without exposing data to external orchestrators.

Define secure boundaries

Restrict agent capabilities strictly to the tools present in their assigned rooms.

Getting started: https://github.com/androoAGI/starnet-releases/releases/latest

README

feat/harness-backend branch
StarNet

A living pixel-art station where real AI agents do real work.

Download Platforms License: MIT Local-first

Download · Install guide · Run from source · Docs · Contributing

The StarNet station — rooms, crew, and workstations rendered from live harness state

StarNet is a local-first desktop harness where you create AI agents, organize them into a pixel-art space station, and watch them perform real work with real models and tools. The station is not decoration — it is a projection of live runtime state, and the product contract is literal: A room is a capability-scoped team, a hallway is an authorized handoff lane, and a placed object is a real capability grant. The layout you draw is the workflow the agents run.

Start with one agent, then place bays or summon specialists to run more, concurrently — each a genuinely distinct, bounded agent run with its own workspace and permissions. The harness performs real model calls, real tools, real cost rather than animating a simulation.

Features

A crew, not a chatbot Create agents with distinct classes, personas, and loadouts. Run several at once — each gets its own workspace, transcript, memory, and bounded permissions.
Bring your own models Paste an OpenRouter key, or sign in with supported provider accounts (Anthropic, OpenAI, Google) — keys live in the OS keychain, never in the frontend.
Message it from anywhere Wire agents to Telegram, Discord, Slack, Signal, or Matrix and talk to your station away from the desk.
Night Shift Leave the station running and agents keep working inside an explicit, adjustable leash — every away-action is logged and reviewable.
Recipes, skills, schedules Launch proven multi-step recipes, grant reusable skills, and put work on cron schedules with visible output.
Asks before it guesses Task Briefs turn ambiguity into one concrete question with options — over any connected channel — instead of a silent wrong guess.
Finished work has a front door Deliverables land in the OUTBOX as real files you open, not chat scrollback you archaeology.
MCP connectors Attach Model Context Protocol servers and paste-a-key/OAuth connectors to extend what agents can touch.
Voice Push-to-talk dictation in, one consistent station voice out.
Real ledgers Spend, budgets, and run history persist on disk and are shown as-is.

What is real

  • Model calls stream through the local Node sidecar.
  • Tools operate through explicit capability and consent checks.
  • Agent memory, transcripts, spend records, tasks, and schedules persist on disk.
  • Multiple agents run concurrently with separate workspaces and bounded permissions.
  • The visual station projects the same runtime state the harness can prove.

StarNet does not simulate revenue, completed work, model activity, or spend. Its core product law is that the interface must never assert state the harness cannot prove.

Download

Desktop builds are published on the StarNet releases page.

Platform Asset
Windows (10/11, 64-bit) StarNet_<version>_x64-setup.exe
macOS — Apple Silicon (M1–M4) StarNet_<version>_aarch64.dmg
macOS — Intel StarNet_<version>_x64.dmg

Apple Silicon note: use the native aarch64 DMG. Avoid the x64 DMG on Apple Silicon: it runs under Rosetta 2 rather than using the native architecture.

The public release train supports Windows and macOS. It refuses to stage a release unless the Windows installer passes Authenticode and timestamp verification, both Mac builds pass Developer ID checks and Apple notarization, and every updater artifact has a valid updater signature. Those are pipeline requirements, not proof that a particular downloaded or installed copy was tested on your machine; INSTALL.md explains what to verify and when to stop. Linux packages are internal build artifacts only and are not a supported public release target.

Early release: Windows is the most-tested desktop target. macOS has less real-world coverage. Broken? Tell us: [email protected].

Run from source

Requirements: Node.js 18+ (Node.js 22 matches CI), Git. Rust and the Tauri prerequisites only for the desktop shell.

The sidecar uses Node core modules only, so it runs without installing anything:

git clone https://github.com/androoAGI/starnet.git
cd starnet
node sidecar/index.js

Open http://localhost:8787, then connect a provider — bring your own OpenRouter API key (BYOK) or use a supported OAuth sign-in. Provider requests leave your machine when you run an agent; station state, transcripts, memory, and ledgers stay in the local StarNet workspace unless you explicitly use a network tool or connector. See PRIVACY.md for the full data map.

Run free with a local model

No key, no account, no bill: install Ollama, pull a model (ollama pull qwen3:8b), and pick OLLAMA as the provider — on the first-run brain screen, or later in SETTINGS → PROVIDERS. StarNet talks to Ollama on 127.0.0.1:11434 and only reports it ready once it can list your local models. Pick a model that supports tools (ollama show <model> lists them): agents act through tool calls. Honest caveat: local models are smaller than the cloud ones, so expect slower and rougher work on long tasks, and a task needs a large context window — an 8B model takes about 10 GB of graphics memory while it works.

For desktop development:

npm ci
npm run desktop:dev     # dev shell
npm run desktop:build   # build installers locally

Coming from OpenClaw or Hermes?

StarNet can import an existing agent: point it at your on-disk OpenClaw or Hermes home and it mints a StarNet agent from the persona, instructions, memory, and model it finds. API keys never transfer — you re-enter those in the KEYS tab.

Architecture

Path Responsibility
frontend/ Vanilla JavaScript station world and desktop UI.
sidecar/ Local Node agent runtime: providers, tools, persistence, budgets, consent.
shared/ Additive cross-boundary event and schema contracts.
src-tauri/ Rust/Tauri desktop shell and bundled runtime.
test/ Unit, contract, integration, and release gates.
qa/ Live QA receipts, journeys, findings ledger, and release-readiness authority.

The frontend consumes real sidecar events over localhost HTTP/NDJSON and SSE. Secrets belong to the local authority: Secrets are held by the sidecar / OS keychain, never in the frontend.

Start with docs/INDEX.md for the living documentation. Older planning documents remain in the repository as design history and are labeled accordingly.

Testing

npm run test:fast          # required merge gate
npm run test:http          # live sidecar HTTP/E2E suite
npm test                   # validation + world + fast + HTTP suites
npm run security:secrets   # full-history secret scan; requires Gitleaks in PATH

The release aggregate is npm run qa:ready. It is candidate-bound: any new commit invalidates the prior READY receipt until the affected live gates are rerun.

Contributing and security

Contributions are welcome — read CONTRIBUTING.md and follow the Code of Conduct.

Do not report vulnerabilities in a public issue. Follow SECURITY.md for private reporting instructions.

License

StarNet is open source under the MIT License. Third-party components remain under their original licenses — see NOTICE.md.

The MIT License covers the code only. The StarNet name, the logo, the station artwork and sprites, and the rest of the project's brand identity are owned by Andrew Sims and are not licensed with it — no trademark or other brand rights are granted, expressly or by implication.

MIT means you may fork, modify, and redistribute the code, including commercially. What you may not do is ship it as StarNet: forks and derivatives must use their own name, logo, and artwork, and must not present themselves as this project or as endorsed by it.

View on GitHub

Recent activity

commits and pull requests

Releases and announcements

25 total
  1. StarNet v0.13.0v0.13.0Oct 3, 20266 downloads

    ## Download | Platform | Installer | |---|---| | **Windows (x64)** | [StarNet_0.13.0_x64-setup.exe](https://github.com/androoAGI/starnet-releases/releases/download/v0.13.0/StarNet_0.13.0_x64-setup.exe) | | **macOS (Apple Silicon)** | [StarNet_0.13.0_aarch64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.13.0/StarNet_0.13.0_aarch64.dmg) | | **macOS (Intel)** | [StarNet_0.13.0_x64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.13.0/StarNet_0.13.0_x64.dmg) | These downloads are mirrored byte-for-byte from the validated StarNet distribution release. Already running StarNet? Update from inside the app; your crew, sessions, keys, and station remain in place. --- # StarNet v0.13.0 A simpler dock, a new glass look, apps your crew builds, StarNet Remote for your phone, Claude Code as a provider, and a lead that builds rooms and changes settings from chat. Heads-up: stations that never set autonomy now start at SUGGEST, routines stop after 90 minutes, a StarNet-credits run stops at $2 unless you set a per-run limit, old notifications are cleared, and going back to 0.12.5 drops made props and plugin terminals. See Heads-up below. ## High

  2. StarNet v0.12.5v0.12.5Sep 28, 202665 downloads

    ## Download | Platform | Installer | |---|---| | **Windows (x64)** | [StarNet_0.12.5_x64-setup.exe](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.5/StarNet_0.12.5_x64-setup.exe) | | **macOS (Apple Silicon)** | [StarNet_0.12.5_aarch64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.5/StarNet_0.12.5_aarch64.dmg) | | **macOS (Intel)** | [StarNet_0.12.5_x64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.5/StarNet_0.12.5_x64.dmg) | These downloads are mirrored byte-for-byte from the validated StarNet distribution release. Already running StarNet? Update from inside the app; your crew, sessions, keys, and station remain in place. --- # StarNet v0.12.5 Workflow lines you can step-test and start from a folder or webhook, Google Workspace early access, steadier long runs, and a large security update. Heads-up: metered runs now stop once spend in the last 24 hours reaches $25, until you press RESUME in Budget (editable; 0 turns it off). Some plugins, chat-channel bots and code.run ask for approval or pairing again. The heads-up items at the end list what to check. ## Highlights - **Workflow studio.** Each l

  3. StarNet v0.12.4v0.12.4Sep 20, 2026448 downloads

    # StarNet v0.12.4 Full update notes: https://github.com/androoAGI/starnet/releases/tag/v0.12.4 Projects now bring their orchestrator conversation, crew, and delegated work together in COMMS. This release also adds selected Google file access and optional Windows accessibility computer control, alongside extensive conversation, station-saving, and recovery improvements. ## Projects and crew coordination - Open a project into one persistent orchestrator conversation with the project's working context. - Choose and save a preferred crew for each project. - Follow delegated work inside COMMS, with inline status updates and expandable activity details showing the agent, task, result, tools used, outputs, and directions. - Send a direction to a working agent or request that its work stop from the activity view. Queued directions remain visible and are included in the orchestrator's review. - Keep the station visible while moving between project conversation, crew, and activity views. - Improve project control spacing, activity readability, and consistency with COMMS' glass appearance. Status announcements occur when an update actually changes. - Fix saved projects getting stuck durin

  4. StarNet v0.12.3v0.12.3Sep 17, 202629 downloads

    ## Download | Platform | Installer | |---|---| | **Windows (x64)** | [StarNet_0.12.3_x64-setup.exe](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.3/StarNet_0.12.3_x64-setup.exe) | | **macOS (Apple Silicon)** | [StarNet_0.12.3_aarch64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.3/StarNet_0.12.3_aarch64.dmg) | | **macOS (Intel)** | [StarNet_0.12.3_x64.dmg](https://github.com/androoAGI/starnet-releases/releases/download/v0.12.3/StarNet_0.12.3_x64.dmg) | These downloads are mirrored byte-for-byte from the validated StarNet distribution release. Already running StarNet? Update from inside the app; your crew, sessions, keys, and station remain in place. --- # StarNet v0.12.3 This update remasters the station itself: industrial materials, a redesigned command bridge, a furnished default station with every essential ability already installed, a browsable Build library, remastered agent skins with grounded walk cycles, and an onboarding that goes from what you want to do straight to a first useful task. It includes fixes and hardening for customer-reported update, boot, rating, delegation and conversation-history problems reported

  5. StarNet v0.11.2v0.11.2Sep 11, 202632 downloads

    # StarNet v0.11.2 Released September 11, 2026. This update expands agent personality and setup, refreshes the station's worlds and walking animations, improves report readability, and repairs save, provider, delegation, graphics and desktop-update behavior. These notes cover the changes shipped since **0.11.1**, including the final CRT static controls and Windows pointer repair. ## Station visuals and performance - **Six rebuilt backdrops:** THE NURSERY gains layered gas clouds, filaments, dust and twinkling cores; NIGHT CITY gains a lit street grid, building windows, rivers, bridges and beacons; OCEAN gains stepped waves, crest lines, reflections and pixel clouds; THE BELT gains detailed small asteroids and dust; THE MOON gains richer regolith, crater rims, ejecta and rocks; FOREST gains a dark aerial canopy, conifers, undergrowth, forest-floor detail and a river. - **Backdrop lag repair:** heavy sky artwork is generated in a background worker, keeping the interface responsive while the scene is prepared. Ground scenery is cached rather than repainting every overlapping tree on every frame. - **Smoother camera movement:** the ground cache moves with the camera and refreshes wh

Commits per week

last 52 weeks
13220Week of 2025-10-12: 0 commitsWeek of 2025-10-19: 0 commitsWeek of 2025-10-26: 0 commitsWeek of 2025-11-02: 0 commitsWeek of 2025-11-09: 0 commitsWeek of 2025-11-16: 0 commitsWeek of 2025-11-23: 0 commitsWeek of 2025-11-30: 0 commitsWeek of 2025-12-07: 0 commitsWeek of 2025-12-14: 0 commitsWeek of 2025-12-21: 0 commitsWeek of 2025-12-28: 0 commitsWeek of 2026-01-04: 0 commitsWeek of 2026-01-11: 0 commitsWeek of 2026-01-18: 0 commitsWeek of 2026-01-25: 0 commitsWeek of 2026-02-01: 0 commitsWeek of 2026-02-08: 0 commitsWeek of 2026-02-15: 0 commitsWeek of 2026-02-22: 0 commitsWeek of 2026-03-01: 0 commitsWeek of 2026-03-08: 0 commitsWeek of 2026-03-15: 0 commitsWeek of 2026-03-22: 0 commitsWeek of 2026-03-29: 0 commitsWeek of 2026-04-05: 0 commitsWeek of 2026-04-12: 0 commitsWeek of 2026-04-19: 0 commitsWeek of 2026-04-26: 0 commitsWeek of 2026-05-03: 0 commitsWeek of 2026-05-10: 0 commitsWeek of 2026-05-17: 0 commitsWeek of 2026-05-24: 0 commitsWeek of 2026-05-31: 0 commitsWeek of 2026-06-07: 15 commitsWeek of 2026-06-14: 338 commitsWeek of 2026-06-21: 379 commitsWeek of 2026-06-28: 645 commitsWeek of 2026-07-05: 531 commitsWeek of 2026-07-12: 1026 commitsWeek of 2026-07-19: 692 commitsWeek of 2026-07-26: 911 commitsWeek of 2026-08-02: 1322 commitsWeek of 2026-08-09: 609 commitsWeek of 2026-08-16: 572 commitsWeek of 2026-08-23: 204 commitsWeek of 2026-08-30: 695 commitsWeek of 2026-09-06: 1100 commitsWeek of 2026-09-13: 996 commitsWeek of 2026-09-20: 568 commitsWeek of 2026-09-27: 1046 commitsWeek of 2026-10-04: 0 commitsOct 12, 2025Oct 4, 2026
11.6K commits in the last 52 weeks.

When work happens

weekday and hour
SunMonTueWedThuFriSat036912151821Sun 0:00 — 112 commitsSun 1:00 — 114 commitsSun 2:00 — 120 commitsSun 3:00 — 75 commitsSun 4:00 — 60 commitsSun 5:00 — 19 commitsSun 6:00 — 5 commitsSun 7:00 — 3 commitsSun 8:00 — 3 commitsSun 9:00 — 4 commitsSun 10:00 — 4 commitsSun 11:00 — 0 commitsSun 12:00 — 18 commitsSun 13:00 — 30 commitsSun 14:00 — 36 commitsSun 15:00 — 47 commitsSun 16:00 — 32 commitsSun 17:00 — 78 commitsSun 18:00 — 51 commitsSun 19:00 — 41 commitsSun 20:00 — 31 commitsSun 21:00 — 47 commitsSun 22:00 — 41 commitsSun 23:00 — 70 commitsMon 0:00 — 90 commitsMon 1:00 — 88 commitsMon 2:00 — 130 commitsMon 3:00 — 104 commitsMon 4:00 — 90 commitsMon 5:00 — 5 commitsMon 6:00 — 2 commitsMon 7:00 — 9 commitsMon 8:00 — 1 commitsMon 9:00 — 2 commitsMon 10:00 — 2 commitsMon 11:00 — 0 commitsMon 12:00 — 13 commitsMon 13:00 — 21 commitsMon 14:00 — 47 commitsMon 15:00 — 83 commitsMon 16:00 — 73 commitsMon 17:00 — 126 commitsMon 18:00 — 103 commitsMon 19:00 — 122 commitsMon 20:00 — 44 commitsMon 21:00 — 109 commitsMon 22:00 — 139 commitsMon 23:00 — 180 commitsTue 0:00 — 92 commitsTue 1:00 — 78 commitsTue 2:00 — 68 commitsTue 3:00 — 48 commitsTue 4:00 — 44 commitsTue 5:00 — 15 commitsTue 6:00 — 1 commitsTue 7:00 — 0 commitsTue 8:00 — 0 commitsTue 9:00 — 0 commitsTue 10:00 — 1 commitsTue 11:00 — 0 commitsTue 12:00 — 9 commitsTue 13:00 — 51 commitsTue 14:00 — 75 commitsTue 15:00 — 83 commitsTue 16:00 — 131 commitsTue 17:00 — 152 commitsTue 18:00 — 103 commitsTue 19:00 — 99 commitsTue 20:00 — 81 commitsTue 21:00 — 79 commitsTue 22:00 — 112 commitsTue 23:00 — 116 commitsWed 0:00 — 78 commitsWed 1:00 — 111 commitsWed 2:00 — 85 commitsWed 3:00 — 80 commitsWed 4:00 — 58 commitsWed 5:00 — 18 commitsWed 6:00 — 3 commitsWed 7:00 — 1 commitsWed 8:00 — 0 commitsWed 9:00 — 1 commitsWed 10:00 — 4 commitsWed 11:00 — 33 commitsWed 12:00 — 64 commitsWed 13:00 — 104 commitsWed 14:00 — 113 commitsWed 15:00 — 102 commitsWed 16:00 — 101 commitsWed 17:00 — 130 commitsWed 18:00 — 122 commitsWed 19:00 — 110 commitsWed 20:00 — 66 commitsWed 21:00 — 44 commitsWed 22:00 — 101 commitsWed 23:00 — 146 commitsThu 0:00 — 139 commitsThu 1:00 — 80 commitsThu 2:00 — 124 commitsThu 3:00 — 119 commitsThu 4:00 — 29 commitsThu 5:00 — 31 commitsThu 6:00 — 15 commitsThu 7:00 — 2 commitsThu 8:00 — 0 commitsThu 9:00 — 0 commitsThu 10:00 — 3 commitsThu 11:00 — 7 commitsThu 12:00 — 17 commitsThu 13:00 — 34 commitsThu 14:00 — 62 commitsThu 15:00 — 99 commitsThu 16:00 — 111 commitsThu 17:00 — 134 commitsThu 18:00 — 114 commitsThu 19:00 — 67 commitsThu 20:00 — 46 commitsThu 21:00 — 39 commitsThu 22:00 — 60 commitsThu 23:00 — 109 commitsFri 0:00 — 100 commitsFri 1:00 — 115 commitsFri 2:00 — 92 commitsFri 3:00 — 76 commitsFri 4:00 — 50 commitsFri 5:00 — 16 commitsFri 6:00 — 7 commitsFri 7:00 — 2 commitsFri 8:00 — 0 commitsFri 9:00 — 8 commitsFri 10:00 — 6 commitsFri 11:00 — 14 commitsFri 12:00 — 14 commitsFri 13:00 — 73 commitsFri 14:00 — 56 commitsFri 15:00 — 95 commitsFri 16:00 — 122 commitsFri 17:00 — 118 commitsFri 18:00 — 125 commitsFri 19:00 — 82 commitsFri 20:00 — 96 commitsFri 21:00 — 97 commitsFri 22:00 — 158 commitsFri 23:00 — 116 commitsSat 0:00 — 99 commitsSat 1:00 — 95 commitsSat 2:00 — 106 commitsSat 3:00 — 67 commitsSat 4:00 — 81 commitsSat 5:00 — 28 commitsSat 6:00 — 4 commitsSat 7:00 — 1 commitsSat 8:00 — 1 commitsSat 9:00 — 3 commitsSat 10:00 — 0 commitsSat 11:00 — 0 commitsSat 12:00 — 24 commitsSat 13:00 — 42 commitsSat 14:00 — 78 commitsSat 15:00 — 93 commitsSat 16:00 — 70 commitsSat 17:00 — 75 commitsSat 18:00 — 100 commitsSat 19:00 — 123 commitsSat 20:00 — 55 commitsSat 21:00 — 82 commitsSat 22:00 — 74 commitsSat 23:00 — 92 commits
Commit volume by weekday and hour (UTC). Larger dots mean more commits.

Who is committing

last 52 weeks
Maintainer commits12,481 (100%)
Community commits18 (0%)

12,499 commits in total over the last year.

DateListRankStars gained
Oct 2, 2026weekly#16+659
Oct 1, 2026weekly#16+659
Sep 26, 2026daily#6+113
Sep 25, 2026daily#6+113
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