ghostty-org/ghosttyPublic

πŸ‘» Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.

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ZigMITCreated Mar 29, 2022Last push today

Quick answers

What is ghostty?
πŸ‘» Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
How popular is ghostty on GitHub?
ghostty-org/ghostty has 63,124 stars and 3,810 forks on GitHub.
What license does ghostty use?
ghostty-org/ghostty is released under the MIT license.

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since Nov 1, 2026

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Logo
Ghostty

Fast, native, feature-rich terminal emulator pushing modern features.
A native GUI or embeddable library via libghostty.
About Β· Download Β· Documentation Β· Contributing Β· Developing

About

Ghostty is a terminal emulator that differentiates itself by being fast, feature-rich, and native. While there are many excellent terminal emulators available, they all force you to choose between speed, features, or native UIs. Ghostty provides all three.

libghostty is a cross-platform, zero-dependency C and Zig library for building terminal emulators or utilizing terminal functionality (such as style parsing). Anyone can use libghostty to build a terminal emulator or embed a terminal into their own applications. See Ghostling for a minimal complete project example or the examples directory for smaller examples of using libghostty in C and Zig.

For more details, see About Ghostty.

Download

See the download page on the Ghostty website.

Documentation

See the documentation on the Ghostty website.

Contributing and Developing

If you have any ideas, issues, etc. regarding Ghostty, or would like to contribute to Ghostty through pull requests, please check out our "Contributing to Ghostty" document. Those who would like to get involved with Ghostty's development as well should also read the "Developing Ghostty" document for more technical details.

Roadmap and Status

Ghostty is stable and in use by millions of people and machines daily.

The high-level ambitious plan for the project, in order:

# Step Status
1 Standards-compliant terminal emulation βœ…
2 Competitive performance βœ…
3 Rich windowing features -- multi-window, tabbing, panes βœ…
4 Native Platform Experiences βœ…
5 Cross-platform libghostty for Embeddable Terminals βœ…
6 Ghostty-only Terminal Control Sequences ❌

Additional details for each step in the big roadmap below:

Standards-Compliant Terminal Emulation

Ghostty implements all of the regularly used control sequences and can run every mainstream terminal program without issue. For legacy sequences, we've done a comprehensive xterm audit comparing Ghostty's behavior to xterm and building a set of conformance test cases.

In addition to legacy sequences (what you'd call real "terminal" emulation), Ghostty also supports more modern sequences than almost any other terminal emulator. These features include things like the Kitty graphics protocol, Kitty image protocol, clipboard sequences, synchronized rendering, light/dark mode notifications, and many, many more.

We believe Ghostty is one of the most compliant and feature-rich terminal emulators available.

Terminal behavior is partially a de jure standard (i.e. ECMA-48) but mostly a de facto standard as defined by popular terminal emulators worldwide. Ghostty takes the approach that our behavior is defined by (1) standards, if available, (2) xterm, if the feature exists, (3) other popular terminals, in that order. This defines what the Ghostty project views as a "standard."

Competitive Performance

Ghostty is generally in the same performance category as the other highest performing terminal emulators.

"The same performance category" means that Ghostty is much faster than traditional or "slow" terminals and is within an unnoticeable margin of the well-known "fast" terminals. For example, Ghostty and Alacritty are usually within a few percentage points of each other on various benchmarks, but are both something like 100x faster than Terminal.app and iTerm. However, Ghostty is much more feature rich than Alacritty and has a much more native app experience.

This performance is achieved through high-level architectural decisions and low-level optimizations. At a high-level, Ghostty has a multi-threaded architecture with a dedicated read thread, write thread, and render thread per terminal. Our renderer uses OpenGL on Linux and Metal on macOS. Our read thread has a heavily optimized terminal parser that leverages CPU-specific SIMD instructions. Etc.

Rich Windowing Features

The Mac and Linux (build with GTK) apps support multi-window, tabbing, and splits with additional features such as tab renaming, coloring, etc. These features allow for a higher degree of organization and customization than single-window terminals.

Native Platform Experiences

Ghostty is a cross-platform terminal emulator but we don't aim for a least-common-denominator experience. There is a large, shared core written in Zig but we do a lot of platform-native things:

  • The macOS app is a true SwiftUI-based application with all the things you would expect such as real windowing, menu bars, a settings GUI, etc.
  • macOS uses a true Metal renderer with CoreText for font discovery.
  • macOS supports AppleScript, Apple Shortcuts (AppIntents), etc.
  • The Linux app is built with GTK.
  • The Linux app integrates deeply with systemd if available for things like always-on, new windows in a single instance, cgroup isolation, etc.

Our goal with Ghostty is for users of whatever platform they run Ghostty on to think that Ghostty was built for their platform first and maybe even exclusively. We want Ghostty to feel like a native app on every platform, for the best definition of "native" on each platform.

Cross-platform libghostty for Embeddable Terminals

In addition to being a standalone terminal emulator, Ghostty is a C-compatible library for embedding a fast, feature-rich terminal emulator in any 3rd party project. This library is called libghostty.

Due to the scope of this project, we're breaking libghostty down into separate libraries, starting with libghostty-vt. The goal of this project is to focus on parsing terminal sequences and maintaining terminal state. This is covered in more detail in this blog post.

libghostty-vt is already available and usable today for Zig and C and is compatible for macOS, Linux, Windows, and WebAssembly. The functionality is extremely stable (since its been proven in Ghostty GUI for a long time), but the API signatures are still in flux.

libghostty is already heavily in use. See examples for small examples of using libghostty in C and Zig or the Ghostling project for a complete example. See awesome-libghostty for a list of projects and resources related to libghostty.

We haven't tagged libghostty with a version yet and we're still working on a better docs experience, but our Doxygen website is a good resource for the C API.

Ghostty-only Terminal Control Sequences

We want and believe that terminal applications can and should be able to do so much more. We've worked hard to support a wide variety of modern sequences created by other terminal emulators towards this end, but we also want to fill the gaps by creating our own sequences.

We've been hesitant to do this up until now because we don't want to create more fragmentation in the terminal ecosystem by creating sequences that only work in Ghostty. But, we do want to balance that with the desire to push the terminal forward with stagnant standards and the slow pace of change in the terminal ecosystem.

We haven't done any of this yet.

Crash Reports

Ghostty has a built-in crash reporter that will generate and save crash reports to disk. The crash reports are saved to the $XDG_STATE_HOME/ghostty/crash directory. If $XDG_STATE_HOME is not set, the default is ~/.local/state. Crash reports are not automatically sent anywhere off your machine.

Crash reports are only generated the next time Ghostty is started after a crash. If Ghostty crashes and you want to generate a crash report, you must restart Ghostty at least once. You should see a message in the log that a crash report was generated.

Note

Use the ghostty +crash-report CLI command to get a list of available crash reports. A future version of Ghostty will make the contents of the crash reports more easily viewable through the CLI and GUI.

Crash reports end in the .ghosttycrash extension. The crash reports are in Sentry envelope format. You can upload these to your own Sentry account to view their contents, but the format is also publicly documented so any other available tools can also be used. The ghostty +crash-report CLI command can be used to list any crash reports. A future version of Ghostty will show you the contents of the crash report directly in the terminal.

To send the crash report to the Ghostty project, you can use the following CLI command using the Sentry CLI:

SENTRY_DSN=https://e914ee84fd895c4fe324afa3e53dac76@o4507352570920960.ingest.us.sentry.io/4507850923638784 sentry-cli send-envelope --raw <path to ghostty crash>

Warning

The crash report can contain sensitive information. The report doesn't purposely contain sensitive information, but it does contain the full stack memory of each thread at the time of the crash. This information is used to rebuild the stack trace but can also contain sensitive data depending on when the crash occurred.

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  1. Ghostty Tip ("Nightly")tipNov 17, 2022pre-release70 downloads

    This tip release is automatically built and generated on every commit to main that passes tests. > [!WARNING] > > **This is a nightly build, not a tagged release. We recommend using tagged releases.** > You can find tagged releases on the [Ghostty website](https://ghostty.org/download). For reference documentation, please use the [tip website](https://tip.ghostty.org). ## macOS Notes * **Download `Ghostty.dmg` for everyday use.** Every other build is for debugging. * The builds are all universal binaries that work on both Apple Silicon and Intel. * The `-debug-slow` build has safety checks and symbols to make debugging sometimes easier. * The `-debug-fast` build disables the slowest safety checks so that the debug build is more usable but is still around 15x slower than the release builds. This is meant for use when a debug build is too slow to reproduce an issue. ## WebAssembly (Wasm) * `ghostty-vt.wasm` is recommended. It is the fastest, most optimized build. * `ghostty-vt-small.wasm` is optimized for size over speed, and is 10-20% slower than `ghostty-vt.wasm` * All wasm builds assume the `simd128` feature being available. This is widely supported in b

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When work happens

weekday and hour
SunMonTueWedThuFriSat036912151821Sun 0:00 β€” 86 commitsSun 1:00 β€” 22 commitsSun 2:00 β€” 13 commitsSun 3:00 β€” 8 commitsSun 4:00 β€” 8 commitsSun 5:00 β€” 9 commitsSun 6:00 β€” 15 commitsSun 7:00 β€” 44 commitsSun 8:00 β€” 48 commitsSun 9:00 β€” 146 commitsSun 10:00 β€” 129 commitsSun 11:00 β€” 104 commitsSun 12:00 β€” 111 commitsSun 13:00 β€” 106 commitsSun 14:00 β€” 154 commitsSun 15:00 β€” 147 commitsSun 16:00 β€” 110 commitsSun 17:00 β€” 106 commitsSun 18:00 β€” 43 commitsSun 19:00 β€” 114 commitsSun 20:00 β€” 160 commitsSun 21:00 β€” 147 commitsSun 22:00 β€” 93 commitsSun 23:00 β€” 37 commitsMon 0:00 β€” 87 commitsMon 1:00 β€” 20 commitsMon 2:00 β€” 7 commitsMon 3:00 β€” 10 commitsMon 4:00 β€” 6 commitsMon 5:00 β€” 11 commitsMon 6:00 β€” 28 commitsMon 7:00 β€” 51 commitsMon 8:00 β€” 110 commitsMon 9:00 β€” 169 commitsMon 10:00 β€” 206 commitsMon 11:00 β€” 150 commitsMon 12:00 β€” 133 commitsMon 13:00 β€” 134 commitsMon 14:00 β€” 169 commitsMon 15:00 β€” 156 commitsMon 16:00 β€” 87 commitsMon 17:00 β€” 76 commitsMon 18:00 β€” 70 commitsMon 19:00 β€” 124 commitsMon 20:00 β€” 145 commitsMon 21:00 β€” 132 commitsMon 22:00 β€” 87 commitsMon 23:00 β€” 35 commitsTue 0:00 β€” 33 commitsTue 1:00 β€” 13 commitsTue 2:00 β€” 6 commitsTue 3:00 β€” 9 commitsTue 4:00 β€” 5 commitsTue 5:00 β€” 10 commitsTue 6:00 β€” 31 commitsTue 7:00 β€” 32 commitsTue 8:00 β€” 110 commitsTue 9:00 β€” 172 commitsTue 10:00 β€” 177 commitsTue 11:00 β€” 129 commitsTue 12:00 β€” 119 commitsTue 13:00 β€” 132 commitsTue 14:00 β€” 152 commitsTue 15:00 β€” 122 commitsTue 16:00 β€” 92 commitsTue 17:00 β€” 97 commitsTue 18:00 β€” 38 commitsTue 19:00 β€” 84 commitsTue 20:00 β€” 107 commitsTue 21:00 β€” 116 commitsTue 22:00 β€” 72 commitsTue 23:00 β€” 42 commitsWed 0:00 β€” 36 commitsWed 1:00 β€” 14 commitsWed 2:00 β€” 15 commitsWed 3:00 β€” 7 commitsWed 4:00 β€” 3 commitsWed 5:00 β€” 6 commitsWed 6:00 β€” 38 commitsWed 7:00 β€” 46 commitsWed 8:00 β€” 98 commitsWed 9:00 β€” 174 commitsWed 10:00 β€” 143 commitsWed 11:00 β€” 144 commitsWed 12:00 β€” 127 commitsWed 13:00 β€” 129 commitsWed 14:00 β€” 139 commitsWed 15:00 β€” 118 commitsWed 16:00 β€” 96 commitsWed 17:00 β€” 76 commitsWed 18:00 β€” 75 commitsWed 19:00 β€” 90 commitsWed 20:00 β€” 114 commitsWed 21:00 β€” 147 commitsWed 22:00 β€” 105 commitsWed 23:00 β€” 46 commitsThu 0:00 β€” 51 commitsThu 1:00 β€” 26 commitsThu 2:00 β€” 12 commitsThu 3:00 β€” 10 commitsThu 4:00 β€” 3 commitsThu 5:00 β€” 7 commitsThu 6:00 β€” 26 commitsThu 7:00 β€” 40 commitsThu 8:00 β€” 89 commitsThu 9:00 β€” 142 commitsThu 10:00 β€” 158 commitsThu 11:00 β€” 137 commitsThu 12:00 β€” 97 commitsThu 13:00 β€” 143 commitsThu 14:00 β€” 176 commitsThu 15:00 β€” 135 commitsThu 16:00 β€” 100 commitsThu 17:00 β€” 72 commitsThu 18:00 β€” 74 commitsThu 19:00 β€” 90 commitsThu 20:00 β€” 152 commitsThu 21:00 β€” 181 commitsThu 22:00 β€” 64 commitsThu 23:00 β€” 49 commitsFri 0:00 β€” 66 commitsFri 1:00 β€” 14 commitsFri 2:00 β€” 11 commitsFri 3:00 β€” 8 commitsFri 4:00 β€” 9 commitsFri 5:00 β€” 5 commitsFri 6:00 β€” 31 commitsFri 7:00 β€” 74 commitsFri 8:00 β€” 115 commitsFri 9:00 β€” 181 commitsFri 10:00 β€” 139 commitsFri 11:00 β€” 127 commitsFri 12:00 β€” 142 commitsFri 13:00 β€” 165 commitsFri 14:00 β€” 202 commitsFri 15:00 β€” 167 commitsFri 16:00 β€” 78 commitsFri 17:00 β€” 84 commitsFri 18:00 β€” 63 commitsFri 19:00 β€” 77 commitsFri 20:00 β€” 137 commitsFri 21:00 β€” 109 commitsFri 22:00 β€” 83 commitsFri 23:00 β€” 34 commitsSat 0:00 β€” 23 commitsSat 1:00 β€” 18 commitsSat 2:00 β€” 9 commitsSat 3:00 β€” 18 commitsSat 4:00 β€” 10 commitsSat 5:00 β€” 14 commitsSat 6:00 β€” 21 commitsSat 7:00 β€” 45 commitsSat 8:00 β€” 51 commitsSat 9:00 β€” 102 commitsSat 10:00 β€” 123 commitsSat 11:00 β€” 82 commitsSat 12:00 β€” 74 commitsSat 13:00 β€” 100 commitsSat 14:00 β€” 176 commitsSat 15:00 β€” 142 commitsSat 16:00 β€” 99 commitsSat 17:00 β€” 80 commitsSat 18:00 β€” 55 commitsSat 19:00 β€” 89 commitsSat 20:00 β€” 144 commitsSat 21:00 β€” 112 commitsSat 22:00 β€” 76 commitsSat 23:00 β€” 31 commits
Commit volume by weekday and hour (UTC). Larger dots mean more commits.
DateListRankStars gained
Nov 1, 2026weekly#11+556
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    Lightpanda: the headless browser designed for AI and automation

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    Build ultra fast, tiny, and cross-platform desktop apps with TypeScript, Zig, Rust, Go, or Odin.

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    Toolkit for building native desktop apps

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